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As featured in the April 19, 2005 edition of Education World
This was
the first behavior management plan I designed for primary grade students, and
the popularity of this system continues to astound me! I posted it on my website many years ago and
had no idea just how well it would resonate with other educators. Right now, there are literally thousands of
teachers around the world using this token system, which I called The World’s
Easiest after reading about complicated token economy systems that had me
exhausted by the time I got through reading them. The system you are about to read was featured
in the April 19, 2005 edition of Education World and was linked to in an
article on the National Education Association’s website shortly after. While I love creating new plans and have
since experimented with numerous other behavior management systems over the
years, the World’s Easiest Token System will always be incredibly special to me
because of the powerful response from other teachers. I hope that the ideas below will inspire you
to design a simple, positive behavior management system for your students.

What’s so great about this system? It DOES
NOT require:
- you to keep track of each child’s behavior in
order to penalize or reward.
- the entire class to ‘behave’ in order to be
rewarded
- you to punish those who did behave due to the
actions of those who didn’t
- the same behavioral standards for everyone:
all students have equal opportunities to
be rewarded for their own
accomplishments
- only behavioral improvements to be rewarded: those
students who consistently follow
the rules will be rewarded
more often, rather than being overlooked
- any money to be spent on candy or prizes
- the staging of elaborate rewards
- a complicated class helper system, because
tokens assign many job privileges
- class time that should be spent on academics
- a lot of maturity in students: even
preschoolers can participate
Here’s how to get the system set up:
-
Find
some chips, tokens, cubes, or whatever items you can access. Even small laminated slips of paper
will work. 10-20 per child should be enough.
- Assign
PIN#s, and write them on your tokens.. Each child in my class has a personal identification number (PIN#)
used for labeling cubbies and so on. If your students don’t have
numbers for another purpose, assign them for this. (You could use the
children’s names on the tokens, but then you will have to make new tokens
each school year and whenever new kids transfer to your class.) Keep each group of tokens sorted into separate
containers of some kind, like a tackle box or craft supply organizer, to keep
them separated by number. This will take about a half an hour, but it is
the only time you will ever have to invest in this system.
- Find or make a box or bag to put the tokens
in when they are awarded. I use a sparkly purple and gold
drawstring bag I found from a dollar store a few years ago. You only need
one for the whole class.
- Find or make a box or bag to put the tokens
in when they are awarded. I use a sparkly purple and gold
drawstring bag I found from a dollar store a few years ago. You only need
one for the whole class.
Here’s one way to introduce it to your class
(first grade and above):
- Explain
to your class that each teacher has a method for rewarding good behavior in
students. Ask them to
recall some of the ways other teachers they have had rewarded them (stickers,
play money for a class store, paperclip chain to earn a pizza party,
etc.). Be prepared to limit the discussion, as rewards will be a
very popular topic!
- Discuss
with the kids how they might have earned those rewards in previous classes. They may mention when a compliment was
given from another teacher, or when an especially good job was done on a
project. Encourage specific
responses. This is also a good way to set behavioral expectations for the
year, and check prior knowledge. You may want to list their ideas, or write
down just the ones that you will be rewarding them for. Decide ahead of
time whether you will also reward academics with this system or if it will be
purely social/behavioral.
- Explain
that this year, in their new class, tokens will be awarded to the children who
exhibit the behaviors listed or other praise-worthy actions. Stress that tokens may not be awarded
every single time, but that you will surprise them and they never know when
they will have a token added to the bag. This is an important point so
that they do not wait to be rewarded each time they follow directions.
You might also want to mention that if a child asks for a token, s/he will not
be given one, no matter how good of a job s/he did. You are the only
person who determines when tokens will be awarded.
- Show the token organizer and your special bag
or container for the awarded tokens. Make a big
production out of it so the kids ooh and ahh.
Explain that when a token is awarded, you will take a token with the
child’s PIN# on it and place it in the bag.
- Demonstrate how you will award tokens. Tell a child
that you liked the way she came in this morning, so you will take a token with
her PIN# on it and put it in the bag. Tell another child you noticed he
walked quietly in the hallway, and make a big show of putting in a token for
him. Specifically praise each child in the class and add a token for each
to the bag. Tell the students that they will have opportunities to earn
tokens every school day, all day long.
- Demonstrate how you will pull tokens and give
rewards. Emphasize that tokens will be pulled whenever
you have a special job in the classroom you need someone to complete, and how
you might pull a token at any time throughout the day. If you will
also pull tokens at a set time or day, or to give specific rewards or prizes,
explain that as well. Begin pulling tokens for classroom privileges right
away. If you go to music class right after the discussion, you could pull
a token to determine who will line up first, or who will carry the recorder
money down to the music teacher. Pull lots of tokens during the first few
weeks of school so the children can learn how the system works and make
connections between their behavior and privileges.
How to use and maintain
your token system:
- Whenever you see behaviors you would like to
encourage, award tokens.
- Pull tokens from the bag anytime you have a
natural opportunity to reward students. Whenever there
is a situation in which you need to select a student for a privilege or special
responsibility, pull a token. This prevents you from having to recall who
has ‘behaved’ recently, and whether you are calling on students
equitably. Since good behavior is what causes tokens to be added to the
bag, the higher the incidence of good behavior, the more likely they are to be
given extra responsibilities and privileges. It also simplifies your
helper system- you don’t have to assign every conceivable job to a student,
because occasional tasks can be assigned using tokens.
Examples of Tasks That
Can Be Assigned Using Tokens
pass out art supplies
take a message to another teacher’s room
substitute for a classroom
helper who is absent
work a problem on the
board or overhead
participate in a role
play
hold a book, poster,
chart, or other prop while you teach
call the other students
to line up
run irregular errands
choosing read-alouds
complete small tasks
for other teachers
monitor behavior when
you are briefly out of the room
help the Star of the
Week
bring you something
from another part of the room/school
carry things in the
hall
sit in a special seat
read from texts to the
class
share journal entries
serve as group leader
for activities
any other spontaneous
task that you have to choose a student to complete
- You can pull a set of number of tokens on a
certain day or time, such as every Friday at dismissal, to distribute
additional rewards. If you give your students candy or
prizes, this would be a good way to do it, but this system does not require any
tangible rewards or expense on your part if you don’t want to use them.
- Be
sure that after you pull a token from
the bag, you put it back into your tackle box or organizer, rather than back in
the bag.
- Empty out the bag every week, month, or
quarter, depending on how many tokens you have and how often you want your
class to have a fresh start. Any grade level of kids should be
able to sort the tokens by number back into the organizer for you during indoor
recess or other down time.
How to incorporate the token system into your
regular classroom job system
-
Assign all routine jobs to specific students. It would be very distracting to have to pull a token to determine (or randomly choose) who will turn the lights out
each time you leave the room and who will
collect papers, and having to do those tasks yourself is even worse! You
want instruction to be uninterrupted, so any regular classroom task which you
want to be performed automatically without your attention should be assigned.
Use tokens only for privileges which do not have to be done automatically to
keep the classroom flowing.
-
Assign a
Star of the Week to complete when you are too busy to pull token, in the middle of instruction, or out of the classroom. Sometimes
at recess or in the hall or at an assembly, a child needs to be chosen for a
small task, such as taking a note to another teacher or retrieving something
from the classroom. Your Star of the Week, or VIP (whatever name you
choose) can serve this role. There may also be an unassigned task that
pops up during a lesson, and rather than distract the class with tokens, just
ask the Star to do it. This seems fair to children and they do not
question it. Each child usually gets to be Star twice a year, and gets to
hold his or her regular classroom job during the Star week. )While you
could have a Star Student for a day, I like assigning the Star job for an
entire week so that I can remember who it is, which would be hard if it changed
daily.) The Star can also share favorite books and poems, bring in an
item from home (like a show-and-tell), eat lunch with you, or any other special
activity that draws attention to that child and builds self-esteem.
Alternatives and ways to extend the system:
- You
may want a Token Helper to put the tokens in the sorted container for you so
you don’t have to worry about it, once routines are established. The Token Helper could also be that
responsible child who reminds you in the classroom to add a token that you
awarded at recess or in the hall.
- You can also have children put in their own
tokens for especially great accomplishments. This can become
distracting if done when a token is awarded during instructional time, so I
would not recommend it as a regular routine.
However, it can be powerful to say in front of the whole class, “Wow,
Jasmine, you saw that trash on the floor that did not belong to you, and you
threw it away in order to be helpful.
Thank you for being so responsible.
Come put a token for yourself in the bag!”.
- Students can
nominate each other for tokens. During your morning meeting or at dismissal, for example, you
could ask for two volunteers to tell about how someone in the class was a good
friend or role model, and have that child put a token in the bag for his or her
classmates. This has lots of benefits, from encouraging the children to
look for appropriate behavior in their friends to applying a little positive
peer pressure to follow the rules.
- You may want to tell your specials teachers
about this system so that they can note the names of any kids who they think
have earned them. I told my students that if I heard another
teacher or administrator compliment them, I would add tokens when we got back
to the classroom. My grade-level team always knows my behavior modification
plans and they make sure to comment when they see exceptional behavior at
recess or in the hall.
- You can make tokens that say “Whole Class” to
occasionally reward excellent group behavior. Whenever a ‘whole
class’ token is pulled, a special reward can be given instead of the purpose
you pulled the token for. (If you pulled a token to see who would run an
errand, for example, it would not be feasible for the whole class to do it,
anyway. Announce the whole class token, then pull another token to select
who will run the errand), The whole class token could mean:
*five minutes of free
time at the end of the day
*extra recess or
computer lab time
*extra singing or
finger plays during the next morning meeting
*ten minutes of self-selected
reading with friends of their choice
*time in class to begin
homework, or
*any other reward that
the whole class enjoys and that you are comfortable giving every time that you
pull the ‘whole class’ token. Again, no tangible rewards are necessary, unless
you prefer to give candy or toys
Incorporating tokens and a Fun Friday system
More on token economies from Education World
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